Textures panel toolbar

The Textures panel has additional browsing tools.

Click to select an action to create a new texture.

Imports materials from a saved Rhino .rtex file.

Creates a new texture by using an existing texture as the template.

Type

Specifies the texture type. There are several texture types in Rhino, including:

2D Procedural

3D Procedural

  • Procedural textures are created using mathematical algorithms instead of bitmap images. They use less storage space.

  • Procedural textures in Rhino 8 do not need texture baking in the Rendered and Raytraced display modes. When you zoom in close to an object, the procedural texture will always stay sharp, and will not pixelate.

  • For rendering and the Raytraced viewport, procedural textures need to be baked as bitmap images to the specified resolution. Information about texture baking...

Image-based

General

Utility

Opens the content type browser to see more options for creating a new texture.

Click the search box (magnifying glass) to display a menu for searching names, notes, or tags.

Limits the search to names.

Limits the search to notes.

Limits the search to tags.

  • When tags: is selected, a list of available tags appears. These tags are gathered from the materials, environments, and textures in the document.

  • In the tags list, arrow keys move up and down and the selected tag is appended to the search.

  • Type a semicolon to keep the selected tag and append a semicolon to the search.

  • Backspace removes the last tag from the search.

  • Once the focus is on the tags list, you can navigate the list using the keyboard with the semicolon and backspace keys appending and removing tags from the search without having to use the mouse.

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