Apply Mesh

The ApplyMesh command uses texture UV coordinates to map a mesh onto a surface.

  • If the target surface is trimmed, the untrimmed surface is used.

  • ApplyMesh only accepts meshes with UV coordinates embedded. Meshes imported from STL files do not work.

  • ApplyMesh is sensitive to the u and v directions of a surface. Use the Dir command to swap the u and v directions.

Steps

  1. Select a mesh.

  2. Select the target surface.

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