RhinoArtisan 6.0
  • Getting Started
    • What is RhinoArtisan
    • Introduction
    • How to download, install and activate your license
    • System Requirements
    • Technical Support
    • RhinoArtisan Website
    • Buy RhinoArtisan
    • Licensing
      • Cloud Zoo
        • Setup for Administrators
        • Setup for Users
  • Retail
    • Boutique
    • Components
    • Included Collections
    • Bring your jewelry collections to life
      • Add the Magic: Details that Sell
    • Import Collection
    • Collections Management
  • User Interface
    • Rhino and RhinoArtisan Interface
    • Toolbar and Menu in Rhino
    • Ribbon
    • Panels
      • Outliner
        • Apply Style
      • Commands
      • Layers
      • Quick Gems
      • Curator
      • Recent Commands
      • Render and Animation
      • Panels Management
      • Breakdown Details
      • Technical Chart
      • Retail
      • Report
    • Middle Button
    • Toolbar in RhinoArtisan interface
    • Options
    • User Folder
    • Languages
  • Commands
    • File
      • File Controls
      • Revert and Open File Location
      • Clipboard Functions
      • System Utilities
      • Creative Suite
    • Curve
      • Basic Geometry
        • Point
        • Line
        • Rectangle
        • Polygons
        • Circle
        • Ellipse
        • Arc
      • Curve
      • Spiral
      • Helix
      • From 2 Views
      • Cross Section
      • CPlane
      • Interpolate on Surface
      • Advanced Curve
      • Assets
      • Waves
      • Cross
      • Text On Curve
      • Raster to Vector
      • Auto Join
      • Add Sketches
    • Surface
      • Add a picture plane
      • Sweep 1 Rail
      • Sweep 2 Rail
      • Curves On 1 Rail
      • Curves On 2 Rails
      • Corners
      • Fit Plane Through Points
      • Rectangle
      • Cutting Plane
      • Edges
      • From Planar curves
      • Loft
      • Network
      • Patch
      • Blend
      • Revolve
      • Rail Revolve
      • Drape
      • Heightfield
      • Extrude
        • Extrude Curve
        • Extrude Curve to Point
        • Extrude curve tapered
        • Extrude Curve Along Curve
        • Normal to Surface
        • Ribbon
      • Fillet
        • Fillet Surface
        • Fillet Variable
        • Fillet Surface to Rail Curve
        • Fillet Surface to Curve
        • Chamfer
        • Variable Chamfer
        • Connect
        • Match
        • Offset
        • Variable Offset
        • Extend
        • Merge
      • Split and Refit Surface
      • Convert to Single Spans
      • Divide Surface Along Creases
      • Shrink Trimmed Surface
      • Surface Tangent
      • Smash
      • Unroll Developable Surface
      • Flatten Surface
      • Refit Surface to Tolerance
      • Adjust Closed Surface Seam
      • Rebuild
      • Rebuild Edges
    • Solid
      • Basic Geometry
        • Box
        • Sphere
        • Cylinder
        • Cone
        • Torus
        • Ellipsoid
        • Cylinder
        • Cone
        • Torus
        • Ellipsoid
        • Tube
        • Pyramid
      • Extrusion
        • Extrude
        • Extrude Surface
        • Extrude Curve To Point
        • Extrude Surface To Point
        • Extrude Curve Tapered
        • Extrude Surface Tapered
        • Extrude Curve Along Curve
        • Extrude Surface Along Curve
        • Boss
        • Rib
      • Pipe
      • Profiles
      • Shell
      • Curve Shell
      • Cap
      • Cap Round
      • Recess
      • Pull Push
      • Bounding Box
      • Solid Control Points
      • Cut
      • Booleans
        • Boolean Union
        • Boolean Difference
        • Boolean Intersection
        • Boolean Split
      • Fillet & Chamfer
        • Fillet Edge
        • Blend Edge
        • Chamfer Edge
        • Fillet Edge
      • Face Edition
        • Move Face
        • Move Untrimmed Edge
        • Move Untrimmed Face
        • Extrude Face
        • Move Face To Boundary
        • Merge All Coplanar Faces
        • Move Edge
      • Join and Unjoin
    • Mesh
      • Mesh Repair
        • Check
        • Repair
        • Align Vertices
        • Weld
        • Match Mesh Edge
        • Fill Mesh Hole
        • Rebuild Mesh
        • Rebuild Mesh Normals
        • Delete Faces
        • Patch Single Face
        • Cull Degenerate Mesh Faces
        • Swap Mesh Edge
        • Unify Mesh Normals
      • Mesh Creation
        • Mesh
        • Mesh Patch
        • Mesh From Lines
        • Mesh From Points
        • Shrink Wrap
        • Mesh Boolean Union
      • Mesh Modifications
        • Bevel
        • Merge Faces
        • Add Ngons To Mesh
        • Delete Mesh Ngons
        • Append to mesh
        • Offset Mesh
        • Merge Coplanar Face
      • Vertex and Edge Operations
        • Stitch
        • Slide
        • InsertEdge (loop)
        • Inset
        • Crease
        • Remove Crease
        • Insert Point
        • Extrude Mesh
      • Mesh Analysis
        • Polygon Count
        • Mesh Intersect
        • Dup Mesh Hole Boundary
      • Mesh Retopology
        • Quad Remesh
        • Reduce Mesh
        • Triangulate Mesh
        • Quadrangulate Mesh
      • Mesh Repair (Advanced)
        • Apply Mesh
        • Split Mesh Edge
        • Split Disjoint Mesh
      • Apply Mesh UVN
      • Extract Mesh Faces
        • Move
        • Extract Connected Mesh Faces
        • By Aspect Ratio
        • By Edge Length
        • By Area
        • By Draft Angle
        • Extract Mesh Part
        • Copy of Extract Mesh Part
      • Sel Mesh
    • SubD
      • To SubD
      • Display
      • Primitives SubD
        • 3DFace
        • SubDCylinder
        • SubDPlane
        • SubDBox
        • SubDSphere
        • SubDCone
        • SubDTorus
        • SubDTruncatedCone
        • SubDEllipsoid
      • Creation
        • Sweep1
        • Sweep2
        • MultiPipe
        • OffsetSubD
        • Reflect
        • RemoveSymmetry
        • Revolve
        • Loft
        • ExtractControlPolygon
        • ExtrudeSubD
        • ExtractSrf
        • Radiate
      • Edition
        • InsertPoint
        • InsertEdge
        • SubDExpandEdges
        • Append
        • SubDivide
        • Inset
        • Bevel
        • RemoveCrease
        • Crease
        • MergeFaces
        • Smooth
        • Slide
        • Spin Edge
        • Merge Faces
        • Align Vertices
        • Soft Transform
        • Stitch
        • Fill
        • Bridge
        • DeleteFaces
        • QuadRemesh
        • RepairSubD
        • PackSubDFaces
        • SetPerFaceColorByFacePack
        • Soft Transform
      • Selection
        • Edge
        • Face
        • Vertex
        • Object
        • SelEdgeLoop
        • SelFaceLoop
        • SelEdgeRing
        • SelSubDEdges
        • FaceEdgeVertexToggle
        • Select SubD
        • SelFacesToBoundary
        • SelBrush
        • Named Selections
        • MakeSubDFriendly
      • ToNURBS
    • Transform
      • Center
      • Move
        • Move
        • Move By Normal
        • Move On Objects
        • Move Random
      • Copy
        • Copy
        • Copy on Objects
      • Rotate
        • Rotate
        • Rotate 3D
      • Scale
        • Scale
          • Scale 1D
          • Non-Uniform
          • Scale by Plane
          • Scale 2D
        • Scale By Dimensions
        • Scale By Weight
        • Scale by Center
      • Mirror
        • Mirror
        • Pair
        • Mirror Opposite
        • Mirror Quad
      • Orient
        • Orient
        • Orient by 3 Points
        • Orient on Surface
        • Quick Orient on Surface
        • Orient Curve To Edge
        • Orient Curve
        • Set XYZ Coordinates
        • Project to CPlane
        • Remap to CPlane
      • Align
      • Align Gems
      • Array
        • Array
          • ArrayPolar
          • ArrayCrv
        • Pattern
        • Quick Array Polar
        • Quick Array On Curve
        • Array along Surface
      • Deformation
        • Quick Taper
        • Quick Bend
        • Quick Twist
        • Quick Flow
        • Quick Flow by Surface
        • Rhino Tools
          • Splop
          • Taper
          • Bend
          • Twist
          • Flow Along Curve
          • Flow Along Surface
          • Shear
      • Advanced
        • Maelstrom
        • Sel Controls
        • Cage
        • Cage Edit
        • Sel Captives
        • Cage Release
    • Shanks
      • Ring Curve
      • Cut By Ring Size
      • Classic
      • Cathedral
      • Signet Ring
      • Eternity Ring
      • Advanced Ring
      • Wedding ring
    • Diamonds
      • Gem Studio
      • Baguette Studio
      • Gem Creator
      • By Curves
        • Gems on Curve
        • Gems on Curve - Advanced
        • Gems on 2 Curves
        • Gems on Network
        • Gems by Circles
      • Pearl
      • Cabochon
      • Gemsets
        • Peghead
        • Bezel
        • Basket
        • Halo
        • Cluster
        • Dynamic Prongs
        • Cutter
        • Micro Setting
      • Pave
        • Pave
        • Pave along Surface
        • Automatic Pave
      • Gem Tools
        • Gem Info
        • Gems Orientation
        • Color by Size
        • Gems Center
        • Recover
        • Curve from Gems
        • Gem Curve
        • Gems Offset
        • Gems Move
        • Copy by Gems
        • Rotate Gems - Left or Right
        • Turn upside down
        • Flip Plane
      • Custome Prongs
    • Accessories
      • Bead
      • Bail
      • Charm
      • Bangle
      • Named Pendant
      • Try On
      • Milgrain
      • Rope
      • Hinge
      • Link
      • Chain
      • User Element
      • Pattern
      • Voronoi
      • Honeycomb
      • Texture 3D
    • Drafting
      • Report
      • Layout
      • Add Details
      • Metals List
      • Metals List By Selection
      • Breakdown Metals
      • Breakdown Gems
      • Breakdown Processes
      • Breakdown Extras
      • Gems Map
      • Gems List
      • Gem List to Excel CSV
      • Add Logo
      • Dimensions
      • Generate Dimensions
      • Hatch and Line Type
      • Text and Dots
      • Make 2D
      • Clipping Sections
      • Extract Line Type Segments
      • Generate Dimensions
    • Analyze
      • Weight
        • Weight
        • Weight by Selection
        • Weight by Area
      • Direction
        • Show Direction
        • Flip Direction
      • Measurement
        • Evaluate Point
        • Length
        • Distance
        • Angle
        • Diameter
        • Radius
        • Curve Deviation
        • Closest Points
      • Thickness
      • Global Thickness
      • Balancer Checker
      • Show Edges
      • Check Objects
      • Sel Bad Objects
    • Rendering
      • Render & Animation
      • How to create a rendered image
      • How to create a turntable video
      • Apply Design & Render Materials
      • Safe Frame
      • Batch Rendering
      • Lying on the ground
      • Pair
      • Keyshot
      • Panels
        • Environment
        • Materials
        • Lights
        • Textures
        • Ground
        • Library
      • Lights
        • Point Light
        • Directional Light
        • Rectangular int Light
        • Linear Light
        • Light Properties
        • Edit Light by Highlight Location
        • Set Spotlight to View
        • Edit Light by Looking
        • Set View to Spotlight
      • Sync
        • Set Render Color
        • Match Identical Material
        • Synchronize Render Color
        • Set Material Source Layer
        • Merge Identical
      • Textures
        • Show Mapping
        • Hide Mapping
        • Planar Mapping
        • Box Mapping
        • UV Mapping
        • Spherical Mapping
        • Cylindrical Mapping
        • Remove Mapping Channel
        • Unwrap Texture
        • Edit Object Texture Mapping Coordinates
        • Apply Custom Texture Mapping
        • Extract Custom Mapping
        • Pack Textures
        • Unpack Textures
        • Refresh All Textures
        • Match Texture Mapping
      • Advanced
        • Curve Piping
        • Softening
        • Shutlining
        • Thickness
        • Displacement
    • Manufacturing
      • Breakdown Settings
      • Import to Layers
      • Distribute
      • Copies
      • Quick Check
      • Automatic Repair STL
      • Repair
      • Reduce Mesh
      • Thickness
      • Show Edges
      • Global Thickness
      • Check
      • Ring Resizer
      • Identifyer
      • Sprue Single
      • Sprue Multiple Copies
      • Sprue Inner Tree
      • Sprue Inner Branches
      • Sprue External Tree
      • Preload
      • Export from Layers
      • Export All in One
      • 3D Print
  • Tutorials
    • Overview
    • Kickstart: From idea to Creation
      • Stud Earrings
        • Selecting the Diamond
        • Choosing the Basket Setting
        • Adjusting the Prong Rails
        • Adding the Post and Push
        • Pose: Pair and Lying on the ground
        • Apply high-quality materials and render
        • Video: Step by Step
      • Floating Diamond Ring
        • Shank
        • Socket Curve
        • Create a Solid Shape
        • Boolean and Fillet
        • Gemstones
        • Cutter
        • Pose, Apply Materials and Render
        • Video: Step by Step
      • Tension Ring
        • Shank
        • Shank Parameters
        • Add and Place Gem
        • Cutter
        • Create a Collection
        • Apply materials and render
        • Video: Step by Step
      • Pearl and Diamond Earrings
        • Download
        • Use Curator
        • Use Elements from curator
        • Pose elements and add a Pearl
        • Create Pair
        • Apply Materials and Render
        • Video: Step by Step
    • Crafting Engagement Masterpieces
      • Halo Cathedral Ring
        • Gem Studio
        • Halo Setting
        • Halo Gems
        • Prongs Settings
        • Cathedral Shank
        • Cathedral: Gems
        • Shank: Prongs Settings
        • Extended Prongs
        • Apply Materials and Render
        • Video: Step by Step
      • Cushion Engagement Ring
        • Reference Curve and Gem Studio
        • Place Gem
        • Basket Settings
        • Shank
        • Shank Gems
        • Apply Materials
        • Pose and Render
        • Video: Step by Step
      • Solitaire Ring Collection
      • Solitaire Collection: First Ring
        • Reference Curve and Gem
        • Create the Basket
        • Basket Rails
        • Create Shank
        • Create Fittings for Casting
        • Appy materials and Render
        • Curator: Save
        • Video: Step by Step
      • Solitaire Collection: Second Ring
        • Reference Curve and Gem
        • Peghead Setting
        • Create the Shank
        • Shank Profiles
        • Adjust the Peg Head
        • Render and Pose
        • Curator: Save
        • Video: Step by Step
      • Solitaire Collection: Third Ring
        • Reference Curve and Gem Positioning
        • Basket Setting
        • Shank Helix
        • Helix Profiles
        • Sweep rails
        • Cap
        • Loft
        • Render
        • Curator: Save Third Ring
        • Video: Step by Step
      • Solitaire Collection: Final Render
    • Iconic Fashion Creations
      • Fashion Ring
        • Reference Curve
        • Create and pose
        • Bezel Setting
        • Quick Flow
        • Profile command: Create the shank
        • Edit Profiles
        • Apply materials and Render
        • Video: Step by Step
      • Fantasy Ring
        • Gem Studio
        • Gem Setting: Bezel
        • Stunning Fantasy
        • Quick Array Polar
        • Shank
        • Bridge and Gems
        • Prongs
        • Render
        • Video: Step by Step
      • Advanced Ring
        • Create Reference Curve
        • Gems Studio
        • Bezel Setting
        • Shank
        • Shank Profiles
        • Bezel Details
        • Apply Materials and Render
        • Video: Step by Step
      • Bezel Set
      • Bezel Set: Pendant
        • Reference Curves
        • Offset and Group
        • Curves Pattern
        • Gem by Circles
        • Bezel Setting
        • Apply Style and Curator Save
        • Bail
        • Video: Step by Step
      • Bezel Set: Earring
        • Reference Curve
        • Add the Reference Image: Set the Size
        • Create the Pattern
        • Gem Creation and Bezel Set
        • Post and Push
        • Pair
        • Pose and Save
        • Video: Step by Step
      • Bezel Set: Ring
        • Reference Curve
        • Reference Line
        • Create the pattern
        • Quick Flow
        • Gems and Bezel Set
        • Video: Step by Step
      • Bezel Set: Render
        • Add models
        • Pose
        • Cutters
        • Apply Materials: Pendant and Earrings
        • Save Viewport Position
        • Apply Materials: Ring
        • Video: Step by Step
    • Master in Jewelry Rendering in Cycles
      • Import files
      • Organizing our model
        • Organizing by layers
        • RhinoArtisan Layers
        • Group and Ungroup
        • Show and Hide
        • Selection Mode: Outliner
        • Selection Mode: By Color
        • Selection Mode: By Layer
        • Matching Properties
        • Exercise: Organizing our model
      • Applying Materials
        • Display Modes
        • Materials for design and rendering
        • Applying Design Materials
        • Applying Render Materials
        • Assignment Modes: By layers
        • Ground
        • Creating and modifying and materials
        • Importing external materials
        • Exercise: Applying Materials
      • Posing
        • Getting to know the workspace
        • Transform: Move
        • Transform: Copy
        • Transform: Rotate
        • Lying on the Ground
        • Pair
        • Safe Frame
        • Managing Poses
        • Exercise: Posing
      • Enviroments
        • Applying Environments
        • Creating and Editing Environments
        • Exercise: Environments
      • Rendering
        • Rendering Panel
        • Render and Animation
        • Exercise Resolution and Quality
        • Post Effects
        • Advanced Gems Render: Cutters
    • Timeless Jewels
      • Halo Pendant
        • Create Main Gem
        • Halo Setting
        • Add Bail
        • Create the Scene
        • Rendering Settings
        • Video: Step by Step
      • Halo Cathedral
        • Setting Up Your Shank
        • Adding the Center Diamond
        • Creating the Halo Setting
        • Rendering Your Design
        • Video: Step by Step
      • Solitaire Ring
        • Designing the Shank
        • Diamond and Basket
        • Materials and Render
        • Video: Step by Step
      • Classic Cluster
        • Reference Curve and Gem
        • Cluster Setting
        • Cluster Prongs
        • Main Gem Rail
        • The Ring Band
        • Cutters
        • Apply Materials and Rendering
        • Video: Step by Step
      • Cabochon Ring
        • Setting Up the Shank
        • Creating and Positioning the Cabochon
        • Adjusting the Fit for the Cabochon
        • Shaping the Shank with Boolean Difference
        • Edge Softening, Material Application and Rendering
        • Video: Step by Step
    • Organic SubD Ring Design
      • Overview
      • First Basket: Cushion Gem
        • Reference Curve and Gem
        • Start the First Prong
        • Pose the Prong
        • Bridge the Prongs
        • Finish the Basket and Save it
        • Video: Step by Step
      • Second Basket: Round Gem
        • Round Gem
        • Reference Curves
        • Pipe for Round Basket Prong
        • Refine the Prong
        • Mirror the Prong
        • Second Bridge and Additional Prongs
        • Save in Curator
        • Video: Step by Step
      • Final Ring
        • Preparation and Positioning
        • Bridges Between Baskets
        • Mirror and Classic Shank
        • Cutters
        • Cut by Ring Size
        • Video: Step by Step
      • Apply Material and Render
        • Pose the First Ring
        • Creating Copies Using the Gumball
        • Creating and Positioning the Third Ring
        • Apply Materials for Final Render
        • Adding and Customizing the Ground Plane
        • Finalizing and Rendering the Model
        • Video: Step by Step
  • VIDEO LESSONS
    • Overview
      • Hoop Earrings
      • Snowflake Jewelry
      • Pave Diamond Ring: Automatic Pave
      • Anchor Chain Earrings
      • Stud Earrings
      • Floating Diamond Ring
      • Tension Ring
      • Pearl and Diamond Earring
      • Halo Cathedral Ring
      • Cushion Engagement Ring
      • Solitaire Collection: First Ring
      • Solitaire Collection: Second Ring
      • Solitaire Collection: Third Ring
      • Solitaire Collection: Rendering
      • Fashion Ring
      • Fantasy Ring
      • Advanced Ring
      • Bezel Set: Pendant
      • Bezel Set: Earring
      • Bezel Set: Ring
      • Bezel Set: Render
      • Halo Pendant
      • Timeless Halo Ring
      • Solitaire Ring
      • Classic Cluster Ring
      • Cabochon Ring
      • Organic SubD Ring
  • Frequently Asked Questions
    • Pricing and Licensing
      • How can I purchase RhinoArtisan?
      • Does RhinoArtisan include Rhino?
    • Installation and Updates
      • How can I update Rhino?
      • How can I install RhinoArtisan?
      • Rhino 8 doesn't load RhinoArtisan. What can I do?
      • How can I know which version of Rhino I'm using?
      • What version of RhinoArtisan I'm using?
      • How can I update RhinoArtisan?
      • How to display the toolbar?
      • Rhino 8 and .NET Core 7: What Does It Mean?
    • Usage Questions
      • How to restore the user interface layout?
      • How to import textures on RhinoArtisan
      • How can I learn to use RhinoArtisan?
      • How to disable the tripod?
      • How to move my license to another computer
      • How to modify a translation in RhinoArtisan?
    • 3D Printing
      • How can I integrate RhinoArtisan into my printer's 3D printing software?
  • RhinoArtisan LiveView
    • Overview
    • Export your design to .viewer
    • How to Embed
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On this page
  • Kickstart: From idea to creation
  • Engagement Pieces
  • Fashion Pieces
  • Master in Jewelry Rendering
  • Timeless Jewels
  • Organic SubD Ring

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  1. Tutorials

Overview

Previous3D PrintNextKickstart: From idea to Creation

Last updated 4 months ago

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We are pleased to present a carefully curated selection of tutorials to guide you step-by-step, from foundational concepts to advanced techniques. Each topic is available in both text with images and video formats, allowing you to choose the option that best suits your learning preferences. Should you have any questions at any time, please do not hesitate to contact our support team; we would be delighted to assist you.

Kickstart: From idea to creation

In this course, you will learn how to model jewelry completely guided step by step. We have attempted in this course to teach you how to interact with various commands rather than learning a specific command.

Engagement Pieces

Learn to set jewelry design trends, from Fantasy to Advanced Rings—everything about fashion jewelry in one course.

Fashion Pieces

Learn to create engagement jewelry, perfect for jewelry lovers inspired by the theme of love.

Master in Jewelry Rendering

Explore advanced rendering tools to create visuals that bring the ‘Wow’ factor every jewelry professional seeks.

Timeless Jewels

Our Timeless Pieces course collection introduces you to creating iconic jewelry designs that remain always on trend.

Organic SubD Ring

Discover the art of crafting fluid, organic ring designs with our Organic SubD Ring Design course. Through these tutorials, you’ll unlock the potential of RhinoArtisan’s powerful SubD modeling tools, mastering techniques to shape smooth, organic forms.

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Floating Diamond Ring

In this immersive tutorial, we’ll take you on a creative journey to design a stunning floating ring from start to finish.

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Tension Ring

Master the creation of exquisite tension rings with RhinoArtisan, configuring the shank, adjusting dimensions, setting gemstones, and crafting a professional render.

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Pearl and Diamond Earring

In this tutorial, use RhinoArtisan’s Curator panel to create stunning pearl and diamond earrings, learning to save settings, repurpose components, and assemble a cohesive design.

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Stud Earrings

Stud earrings are small, often subtle, earrings that can feature a gemstone or be made entirely of metal.

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Halo Cathedral Ring

In this course, you’ll learn how to create a breathtaking halo ring with a classic cathedral shank and shimmering halo setting, using the powerful tools of RhinoArtisan.

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Cushion Engagement Ring

Guided step-by-step, you’ll model a 2-carat Cushion cut center stone set in a classic yet robust basket with circular prongs, secure rails, and a cathedral shank with diamonds. By the end, you’ll create a lifelike render that captures the ring's luxurious details and professional polish.

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Solitaire Collection: First Ring

A solitaire ring, a timeless symbol of love, with a dazzling diamond that captures the heart and reflects a lifetime of commitment.

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Solitaire Collection: Second Ring

This solitaire ring is a masterpiece, its single, stunning gemstone whispering promises of forever and radiating a brilliance that rivals the stars.

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Solitaire Collection: Third Ring

This solitaire ring, a symphony of elegance and simplicity, showcases a breathtaking diamond, a beacon of love that illuminates the path to a lifetime of happiness.

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Solitaire Collection: Rendering

In this tutorial, we will render the last three designs to present them to our client.

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Fashion Ring

In this tutorial, you’ll design a stylish ring featuring an oval gemstone in a bezel setting that allows light to pass through, enhancing the stone’s brilliance. We’ll craft a custom shank using profile curves and finish with material applications for a professional render.

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Fantasy Ring

In this tutorial, we’ll design a fantasy ring featuring a 0.35-carat Marquise diamond, using advanced techniques to position the gem, create a custom bezel, apply a rotation and polar array, and craft a refined cathedral shank with gems and prongs.

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Advanced Ring

In this tutorial, we’ll design a custom ring starting with a size 7 base curve, featuring a half-carat center stone in a unique bezel and a perfectly fitted shank. We’ll add special details to the bezel for balance and elegance, then apply premium materials and render a striking image.

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Bezel Set

In this tutorial, you'll learn how to create a stunning jewelry collection from start to finish. Through four detailed lessons, you'll transform simple geometric shapes into a cohesive, luxurious set, with dazzling gemstones and elegant bezels completing the final, polished look.

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Bezel Set: Pendant

Start by crafting intricate reference curves and building a balanced design.

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Bezel Set: Earing

Dive into designing matching earrings that follow the same aesthetic principles.

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Bezel Set: Ring

The journey continues with a ring that complements the set perfectly.

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Bezel Set: Render

In the final lesson, bring your collection to life. We’ll cover how to apply luxurious materials such as gold and gemstones, and render the entire set with breathtaking detail, making every curve and facet shine.

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Import files

In this section, we will explore the various options available for importing models.

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Organizing our model

We will learn how to organize our designs and the different selection methods.

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Applying Materials

We will learn how to apply materials from the library, as well as how to create new materials or modify existing ones.

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Posing

We will learn how to position our model for rendering. The pose helps create a balanced and harmonious image.

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Applying Environments

Lighting is essential for rendering a model. Even with final materials, proper lighting is crucial. Using an environment, we can see the difference in colors and reflections.

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Creating the render

We will define all parameters, such as quality and resolution, depending on whether it's for a client or for social media.

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Halo Pendant

This tutorial covers how to design a halo pendant entirely, and even render it, everything using RhinoArtisan.

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Halo Cathedral

This tutorial will guide you through creating a Halo Cathedral ring design, from shaping the shank to rendering it in stunning detail, all using RhinoArtisan.

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Timeless Solitaire Ring

Design a classic engagement ring with a tapered shank, a custom 1-carat diamond basket, and 18k white gold, then render the final piece.

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Classic Cluster

Design a Classic Cluster Ring with a 1-carat diamond centerpiece, double-layered gem rail, Cathedral Shank band, and a stability bridge, then render the final design.

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Cabochon Ring

This tutorial guides you to create a solid shank using the Signet command, then set a cabochon gem with precise alignment. Techniques like Offset and Boolean Difference ensure a perfect fit.

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We will learn how to create a cushion-shaped basket for a gemstone. The tutorial focuses on designing the base, positioning the prongs, and ensuring a proper fit for the cushion-cut stone.

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Teaches us how to model a round basket for a gemstone. We will learn how to build the circular structure, arrange the prongs evenly, and finalize the basket for a perfect gem setting.

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Here, we will learn how to design a complete ring, including shaping the band and integrating the basket. The video highlights key techniques to ensure precision and achieve a polished, symmetrical result.

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In this video, we will learn how to prepare our model for rendering. The tutorial covers applying realistic materials, adjusting lighting, and setting up the scene to create a high-quality, professional final render.