Materials

The Materials command opens the Materials panel which specifies the color, finish, transparency, texture, and bump for use by the built-in Rhino renderer.

Materials panel toolbar

The Materials panel has additional browsing tools.

Add material

Click to select an action to create a new material.

Import from material library

Imports a material (.rmtl) from the Render Content library folder.

Create Physically Based material from texture files

Creates a physically based material from image files, or a PBR texture set (.zip).

Steps

  1. Select one or more image files, or a PBR texture set (.zip).

    Free or paid PBR texture sets can be downloadedarrow-up-right from the Internet.

  2. In the Texture Selectionarrow-up-right dialog, set the material name, texture assignment, texture mapping, and units.

Choose existing

Creates a new material by using an existing material as the template.

Blend

Creates a new blendarrow-up-right material.

Custom

Creates a new customarrow-up-right material.

Custom materials have all possible settings available in the editor.

Double Sided

Creates a new double sidedarrow-up-right material.

Emission

Creates a new emissionarrow-up-right material.

Gem

Creates a new gemarrow-up-right material.

Glass

Creates a new glassarrow-up-right material.

Metal

Creates a new metalarrow-up-right material.

Paint

Creates a new paintarrow-up-right material.

Physically Based

Creates a new physically basedarrow-up-right material.

Picture

Creates a new picturearrow-up-right material.

Plaster

Creates a new plasterarrow-up-right material.

Plastic

Creates a new plasticarrow-up-right material.

More types...

Creates a new material from the Material Type Browserarrow-up-right dialog.

Search

  • Click the search box (magnifying glass) to display a menu for searching names, notes, or tags.

Search Names

Limits the search to names.

Search Notes

Limits the search to notes.

Search Tags

Limits the search to tags.

  • When tags: is selected, a list of available tags appears. These tags are gathered from the materials, environments, and textures in the document.

  • In the tags list, arrow keys move up and down and the selected tag is appended to the search.

  • Type a semicolon to keep the selected tag and append a semicolon to the search.

  • Backspace removes the last tag from the search.

  • Once the focus is on the tags list, you can navigate the list using the keyboard with the semicolon and backspace keys appending and removing tags from the search without having to use the mouse.

Thumbnail indicators

The icons at the lower-right corner of a material thumbnail indicate the status of the material.

The material is used by objects not in selection.

The material is used by objects in selection.

At least one external image used by the material is missing.

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