Spherical Mapping

The ApplySphericalMapping command adds a texture mapping channel to an object and sets the mapping type to spherical.

Steps

  1. Select arrow-up-rightobjects, and press Enter.

  2. Draw the mapping widget sphere.

  3. Enter a mapping arrow-up-rightchannel number, or press Enter to accept the default value.


Command-line options

BoundingBox Uses the object bounding arrow-up-rightbox to determine the location and size of the mapping widget.

CPlane Uses Construction plane arrow-up-rightcoordinates for the bounding box.

World Uses World arrow-up-rightcoordinates for the bounding box.

Radius Creates a sphere by picking the center point and a radius point.

  • Sphere attributes

    • Diameter

    • Orientation

    • Circumference

    • Area

    • ProjectOsnap

2Point Creates a sphere from two opposite points on the base circle.

3Point Creates a sphere from three points on the base circle.

  • Sphere attributes

    • Radius

Tangent Creates a sphere with the base circle tangent to one, two or three curves.

  • Sphere attributes

    • Point

    • FromFirstPoint

    • Radius

AroundCurve Creates a sphere from its center point on a curve, and a point on the base circle perpendicular to the curve.

  • Sphere attributes

    • Radius

    • Diameter

    • Circumference

    • Area

    • ProjectOsnap

4Point Creates a sphere from three points on a section circle and a point on the sphere.

  • Sphere attributes

    • Radius

FitPoints Creates a sphere by fitting to selected point objects, curve and surface control arrow-up-rightpoints, and mesh vertices.


For more information, please refer to the Rhino documentationarrow-up-right.

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