Planar Mapping

The ApplyPlanarMapping command adds a texture mapping channel to an object and sets the mapping type to planar.

Steps

  1. Select arrow-up-rightobjects, and press Enter.

  2. Draw the mapping widget box.

  3. Select UV for 2D mapping, or UVW for 3D.

  4. Enter a mapping arrow-up-rightchannel number, or press Enter to accept the default value.


Command-line options

-BoundingBox: Uses the object bounding box to determine the location and size of the mapping widget

  • CPlane: Uses Construction plane coordinates for the bounding box.

  • World: Uses World coordinates for the bounding box

Box Draws a box to add a planar mapping widget.

(Default) Draws the rectangle using two opposite corners.

3Point Draws the rectangle using two adjacent corner locations and a location on the opposite side.

EdgeMidpoint Draws the rectangle from the midpoint of the first edge, an end of the edge, and a location on the opposite side.

Vertical Draws the rectangle perpendicular to the construction plane.

Center Draws the rectangle from the center point and a corner.

AroundCurve Draws a rectangle perpendicular to a curve.

Steps

  1. Select a curve and pick the center of the rectangle on the curve.


For more information, please refer to the Rhino documentationarrow-up-right.

Last updated

Was this helpful?