# Apply Mesh UVN

## <img src="https://3375153115-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5uhW8FwQpXQj8tHUULMo%2Fuploads%2FFDvRuNo1FqkSWyx69Oxa%2FAPPLY_MESH_UVN.png?alt=media&#x26;token=3320d19c-56d8-461f-9057-07823a5ff876" alt="" data-size="line"> Apply Mesh UVN <a href="#profiles" id="profiles"></a>

The ApplyMeshUVN command wraps meshes and points onto a surface.

To create meshes from bitmaps, see the Heightfield command.

### **Steps**

1. Select meshes and points.\
   ![](https://docs.mcneel.com/rhino/8/help/en-us/image/topic_illustrations/applymeshuvn-001.png)
2. Select the target surface.\
   ![](https://docs.mcneel.com/rhino/8/help/en-us/image/topic_illustrations/applymeshuvn-002.png)\
   The mesh wraps around the target surface.\
   ![](https://docs.mcneel.com/rhino/8/help/en-us/image/topic_illustrations/applymeshuvn-003.png)

### Command-line option

VerticalScale: The scaling factor for the height of the applied mesh.
