# Apply Mesh UVN

## <img src="/files/pLlgsl0XeF9xHvD8xtgR" alt="" data-size="line"> Apply Mesh UVN <a href="#profiles" id="profiles"></a>

The ApplyMeshUVN command wraps meshes and points onto a surface.

To create meshes from bitmaps, see the Heightfield command.

### **Steps**

1. Select meshes and points.\
   ![](https://docs.mcneel.com/rhino/8/help/en-us/image/topic_illustrations/applymeshuvn-001.png)
2. Select the target surface.\
   ![](https://docs.mcneel.com/rhino/8/help/en-us/image/topic_illustrations/applymeshuvn-002.png)\
   The mesh wraps around the target surface.\
   ![](https://docs.mcneel.com/rhino/8/help/en-us/image/topic_illustrations/applymeshuvn-003.png)

### Command-line option

VerticalScale: The scaling factor for the height of the applied mesh.


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