Box Mapping

The ApplyBoxMapping command adds a box texture mapping channel to an object and sets the mapping type to box.

Steps

  1. Select arrow-up-rightobjects, and press Enter.

  2. Draw the mapping widget box.

  3. Select the coordinate system.

  4. Specify if the box will be capped.

  5. Enter a mapping arrow-up-rightchannel number, or press Enter to accept the default value.


Command-line options

BoundingBox Uses the object bounding arrow-up-rightbox to determine the location and size of the mapping widget.

CPlane Uses Construction plane arrow-up-rightcoordinates for the bounding box.

World Uses World arrow-up-rightcoordinates for the bounding box.

Diagonal Creates a box from the diagonal corners. If you pick the two corners on the CPlane, the command prompts for picking the height.

Cube Creates a box with six square faces from the diagonal corners.

(Default) Draws the rectangle using two opposite corners.

3Point Draws the rectangle using two adjacent corner locations and a location on the opposite side.

EdgeMidpoint Draws the rectangle from the midpoint of the first edge, an end of the edge, and a location on the opposite side.

Vertical Draws the rectangle perpendicular to the construction plane.

Center Draws the rectangle from the center point and a corner.

Capped Applies the mapping to all six sides of the box.


For more information, please refer to the Rhino documentationarrow-up-right.

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