Mesh Management
Trim
TrimThe MeshTrim command deletes selected portions of a mesh inside or outside where they are intersected with another object.
Split
SplitThe MeshSplit command divides meshes into parts with another object.
Triangulate
TriangulateThe TriangulateMesh command splits all planar quadrangular polygon mesh faces into two triangular mesh faces.
Weld
WeldThe Weld command removes creases from a mesh by merging coincident mesh vertices.
Individual texture mapping, colour, and normal vector data are averaged/created/destroyed for the affected vertices.
Weld will create new vertex normals at each welded vertex that are the average of the adjacent face normals. After welding, one vertex is shared by more than one face.
Delete Face
Delete FaceThe DeleteFaces command removes selected faces from a mesh, SubD or Polysurface. It is most effective in a shaded display mode since you can see and directly pick faces.
Fill Hole
Fill HoleThe FillMeshHole command fills a selected hole in a mesh.

Fill Holes
Fill HolesThe FillMeshHoles command fills all holes in a polygon mesh object with triangular faces.
Unlike the 'Fill Hole' command, this one does not require selecting an open edge; instead, it will attempt to close all holes in the mesh.
Offset
OffsetThe OffsetMesh command copies a mesh by moving the vertices a specified distance with different direction modes.

Boolean Union
Boolean UnionThe MeshBooleanUnion command trims away the shared areas of selected meshes, polysurfaces, or surfaces and creates a single mesh from the unshared areas.
Boolean Difference
Boolean DifferenceThe MeshBooleanDifference command trims away the shared areas of selected meshes, polysurfaces, or surfaces with another set of meshes, polysurfaces, or surfaces.
Boolean Split
Boolean SplitThe MeshBooleanSplit command trims away shared areas of selected meshes, polysurfaces, or surfaces and create separate meshes from the shared and unshared parts.
Boolean Intersection
Boolean IntersectionThe MeshBooleanIntersection command trims the unshared areas of selected meshes, polysurfaces, or surfaces.
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