The ApplyBoxMapping command adds a box texture mapping channel to an object and sets the mapping type to box.

Steps

  1. Select objects, and press Enter.

  2. Draw the mapping widget box.

  3. Select the coordinate system.

  4. Specify if the box will be capped.

  5. Enter a mapping channel number, or press Enter to accept the default value.


Command-line options

BoundingBox Uses the object bounding box to determine the location and size of the mapping widget.

CPlane Uses Construction plane coordinates for the bounding box.

World Uses World coordinates for the bounding box.

Diagonal Creates a box from the diagonal corners. If you pick the two corners on the CPlane, the command prompts for picking the height.

Cube Creates a box with six square faces from the diagonal corners.

(Default) Draws the rectangle using two opposite corners.

3Point Draws the rectangle using two adjacent corner locations and a location on the opposite side.

EdgeMidpoint Draws the rectangle from the midpoint of the first edge, an end of the edge, and a location on the opposite side.

Vertical Draws the rectangle perpendicular to the construction plane.

Center Draws the rectangle from the center point and a corner.

Capped Applies the mapping to all six sides of the box.


For more information, please refer to the Rhino documentation.

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