# Collision

<img src="https://3375153115-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5uhW8FwQpXQj8tHUULMo%2Fuploads%2Fc1FzBOA47uSIEQka6EGU%2FGEM_COLLISION.png?alt=media&#x26;token=e6c056ff-1e75-4d61-a294-e1c1eae65207" alt="" data-size="line"> The **Collision** command automatically detects if any gemstones in the design are overlapping or intersecting.

When the **Collision** icon is clicked, the system scans all the gemstones in the model and selects those that:

* Are **overlapping**, meaning they occupy the same physical space or are placed too close together to be properly set.
* Are in **collision**, meaning their geometries are intersecting, which could lead to issues during manufacturing or stone setting.

<figure><img src="https://3375153115-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5uhW8FwQpXQj8tHUULMo%2Fuploads%2FIwWgBLH5udL4CVqgQ7e3%2Fimage.png?alt=media&#x26;token=0de4e6c6-2d9f-45f4-9054-d2102c794cca" alt=""><figcaption></figcaption></figure>

This command is especially useful for quickly reviewing the final design before creating renderings, prototypes, or production files, ensuring that all stones are correctly placed without interference.

{% hint style="info" %}
**Goldsmith's Tip**: In tightly packed pavé or multi-stone designs, using **Collision** helps prevent common mistakes that might only become evident during printing or assembly.
{% endhint %}
